WARDOGS Weapons List: 37 Weapons at Early Access Launch

The Count, Settled: 37

WARDOGS entered Early Access on September 10, 2026 with 37 weapons — that is BULKHEAD’s own number, first given in the studio’s August 12 devlog (alongside 21 vehicles and three maps) and repeated in the launch-week press coverage of the Season 1 patch notes, which quotes 37 weapons, 27 vehicles and three maps at launch.

So why do guide sites still publish 33 or 35? Because they count what the vendor shows:

CountWhoHow they counted
37 weaponsBULKHEAD (Aug 12 devlog; Season 1 launch coverage, Sep 10, 2026)The studio’s own total for the Early Access build
33 weaponsWARDOGS Hub, updated on launch dayEvery row across the weapon vendor tabs, recorded in-game
35 weaponsGameWatcher, Aug 28, 2026Beta-era list with stats

The gap is a counting convention, not a missing content drop: the studio’s 37 includes items the vendor files outside the main weapon tabs (launchers, bows and some sidearms are the usual suspects), while a tab-by-tab count lands on 33. If you are checking a list against the vendor, 33 rows is what you will see; if you are quoting the game’s launch spec, 37 is BULKHEAD’s figure.

Confirmed Categories

The category breakdown is consistent across sources and matches the class-progression design:

  • Assault rifles — Assault track
  • SMGs — Medic track
  • LMGs and shotguns — Support track
  • Marksman rifles (DMRs) and sniper rifles — Recon track
  • Bows — Recon track, unlocked late
  • Sidearms (pistols) — War Dog account level
  • Launchers — Support track

That mapping matters more than the raw count: a weapon’s category tells you which progression track it feeds, and therefore what you should be shooting if you want a specific unlock. See progression for the full table.

Weapons BULKHEAD Has Named

The Supporter Edition announcement (Aug 11, 2026) is the one official document that names specific guns, because the pack includes faction-branded camos for them:

  • A-91 — VALKYRA branded (Russian bullpup)
  • Bushmaster — LONESTAR branded
  • KH-2002 — MANTICORE branded (Iranian bullpup)
  • Plus a Littlebird helicopter “Taxi” camo, three starter-weapon camos, and two bobbleheads

Community lists from beta footage add names including the T-21, Galil, M4, FAL, AK-74, AMP-9, MP5, PP-19 Vityaz, Super-45, M500 and MP43, along with the SVD and PKM. Those come from players reading the in-game vendor during the closed beta, not from an official list.

Ammo Matters More Than the Gun

Three ammo types apply across most weapons, and the choice swings damage more than a one-tier difference between rifles does:

  • FMJ — even damage to flesh and armour
  • HP / flesh rounds — more damage to unarmoured targets, weak into armour
  • AP — less damage to flesh, more to armour and vehicles

Independent beta testing ranked them AP > FMJ > flesh rounds for general use against armoured opponents, largely because armour is common and AP is not widely unlocked in a season’s opening days. The full breakdown is on the ammo tier list.

Free Guns at Launch

Every account starts with the three faction assault rifles free — the A-91, Bushmaster M17S and KH-2002 — plus the starter sidearms, so you are never locked out of a rifle by cash. Launch-day starter guides single out the Judge, M1911, GGX and Deagle as the sidearms worth the money once you can buy them; note that the Season 1 patch notes moved the Deagle to Career level 85 (it was 90 in the beta) and the PP-19 50-round drum to Medic level 29.

Ammo unlocks also moved for launch: 7.62×54mm AP now sits at Career level 82 and 5.56mm AP at level 83, which is why AP is scarce in the opening weeks.

What Changed at Launch

The Season 1 patch notes did not add or remove weapons; the launch changes were to prices and unlock levels. The vendor rows and their cash prices are being re-read from the live game now that Early Access is open, and the per-weapon table (category, track, unlock cost) will replace the category list above as each tab is confirmed.

Sources: BULKHEAD Season 1 changelog (Sep 9, 2026) and Supporter Edition announcement (Aug 11, 2026); PCGamesN Season 1 patch notes coverage (Sep 10, 2026, quoting 37 weapons / 27 vehicles / 3 maps); AltChar report on the Aug 12 devlog (37 weapons / 21 vehicles / 3 maps); WARDOGS Hub vendor count (Sep 10-11, 2026); Prima Games starter loadout guide (Sep 11, 2026); StratzFPS ammo testing (Aug 23, 2026). No damage figures are reproduced here because none are officially published.

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